Abd. Rahman, K.A. (2025) “KAJIAN KEBOLEHGUNAAN E-GAMIFIKASI MINECRAFT BAGI KURSUS FALSAFAH ISLAM”, Jurnal ’Ulwan, 10(1), pp. 340–350. Available at: https://www.ejournal.unimel.edu.my/index.php/JULWAN/article/view/1982 (Accessed: 21 March 2026).